MeshHand

class Fingo::MeshHand

Mesh hand is a class to drive a hand model by data from Fingo Client.

Inherits from MonoBehaviour

Public Members

HandType handType

The hand type of the hand.

bool isDetected = false

Whether or not this hand is detected.

Transform wrist

The Transform of wrist of this hand.

Transform thumbProximal

The Transform of thumb proximal of this hand.

Transform thumbIntermediate

The Transform of thumb intermediate of this hand.

Transform thumbDistal

The Transform of thumb distal of this hand.

Transform thumbTip

The Transform of thumb tip of this hand.

Transform indexProximal

The Transform of index proximal of this hand.

Transform indexIntermediate

The Transform of index intermediate of this hand.

Transform indexDistal

The Transform of index distal of this hand.

Transform indexTip

The Transform of index tip of this hand.

Transform middleProximal

The Transform of middle proximal of this hand.

Transform middleIntermediate

The Transform of middle intermediate of this hand.

Transform middleDistal

The Transform of middle distal of this hand.

Transform middleTip

The Transform of middle tip of this hand.

Transform ringProximal

The Transform of ring proximal of this hand.

Transform ringIntermediate

The Transform of ring intermediate of this hand.

Transform ringDistal

The Transform of ring distal of this hand.

Transform ringTip

The Transform of ring tip of this hand.

Transform pinkyProximal

The Transform of pinky proximal of this hand.

Transform pinkyIntermediate

The Transform of pinky intermediate of this hand.

Transform pinkyDistal

The Transform of pinky distal of this hand.

Transform pinkyTip

The Transform of pinky tip of this hand.

Private Members

float moveScale = 1.0f

The scale of joint position from original hand data.

float renderScale = 1.0f

The render scale of the collision hand.