class Fingo::CollisionHand

Collision hand is a class to drive a hand collider by data from Fingo Client.

Inherits from MonoBehaviour

Public Functions

void EnableAllCollision()

Enable all the colliders on the hand.

void DisableAllCollision()

Disable all the colliders on the hand.

Public Members

HandType HandType

The hand type of the hand.

bool isDetected = false

Whether or not this hand is detected.

Private Members

float moveScale = 1.0f

The move scale of joint position from original hand data.

float renderScale = 1.0f

The render scale of the collision hand.

Transform handColliderPrefab

Bone Prefab of Collision hand component.